House
Your sigil, your house name, your culture and your faith — who your character is in the realm.
Last updated: 2026-07-28 5:20 PM EST.
None of this changes how the game plays. It's how your town and your character fit the world, and all of it is optional.
Your banner
Your sigil. It flies for your house, and it rides on every event announcement your town sends to Discord and the wiki.
| Command | What it does |
|---|---|
/banner | A full banner kit — a blank banner, a loom, 8 of every dye and all 10 special patterns. Once a day. |
/res house banner set | Save the banner you're holding as your house banner. |
Advanced banner commands
You never need these. A loom and /res house banner set cover
an ordinary sigil. It's the same command as above, just given a
written-out design instead of the banner in your hand, which is the only way
past the loom's six-layer limit.
| Command | What it does |
|---|---|
/res house banner set <base> <colour:pattern> ... | Set it by design instead of by held item — e.g. /res house banner set BLACK_BANNER RED:gradient_up YELLOW:border. A loom stops at six pattern layers; this doesn't. |
/res house banner add <colour:pattern> ... | Add layers to the banner you already have — loom the first six, save it, then keep going past the loom's limit. |
Your sigil can carry up to 64 pattern layers — a loom only applies six, so anything beyond that is built with the advanced commands above.
Your house
The name your banner flies under: a motto, a spouse and an heir.
| Command | What it does |
|---|---|
/res house | Your house. Add a player's name to see theirs. |
/res house set name <name> | Name it (up to 12 characters). |
/res house set motto <motto> | Give it words (up to 8). |
/res house set heir <player> | Name your heir. |
/res house set spouse <player> | Name your spouse. |
You can hold both at once, but they have to be two different people.
Your spouse cannot also be your heir. Use remove in place of
the name to clear either one.
Culture and religion
Culture belongs to the town and the mayor picks it. Religion is yours alone. You can change your religion later.
| Command | What it does |
|---|---|
/town culture set <culture> | Set your town's culture (mayor). |
/town culture list | See what cultures there are. |
/town culture view [town] | Look up a town's culture. |
/res religion set <religion> | Choose your religion. |
/res religion list | See what religions there are. |
/res religion view [player] | Look up a player's religion. |
/nation religion | The spread of religions across your nation. |
The cultures a town can take:
- Northern
- Vale
- Riverland
- Ironborn
- Westerlands
- Reachmen
- Stormlands
- Dornish
- Crownlands
- Wildlings
The faiths you can follow:
- Faith of the Seven
- Old Gods of the Forest
- The Drowned Gods
- R'hllor, the Lord of Light
- Many-Faced God
- Old Gods of Valyria
Titles
A mayor can give residents custom titles — purely for show, and the one part of this page someone else has to give you.
| Command | What it does |
|---|---|
/town roles assign <player> <role> | Give a resident a title (mayor or officer). |
/town roles remove <player> | Take it back. |
The titles a mayor can hand out:
- Castellan
- Steward
- Maester
- Master-at-Arms
- Captain of the Guard
- Septon/Septa
- Chamberlain
- Marshal
- Kennelmaster
- Court Jester/Fool
- Watch Commander