Towny

Everything Towny-related in one place — land, PvP, chat, and the town-title system.

Auto generated page — Last updated: 2026-07-13 22:38 UTC.

Town levels

A town's title and its mayor's title level up automatically as the town gains residents:

ResidentsTown titleMayor titleMax townblocksMax outposts
0+<town> RuinsSpirit <name>10
1+<town> (Settlement)Hermit <name>160
2+<town> (Hamlet)Chief <name>321
6+<town> (Village)Baron Von <name>961
10+<town> (Town)Viscount <name>1602
14+<town> (Large Town)Count Von <name>2242
20+<town> (City)Earl <name>3203
24+<town> (Large City)Duke <name>3843
28+<town> (Metropolis)Lord <name>4484

Land limits

Wilderness

You can break/harvest blocks, use items, and use doors/levers/buttons freely in the wilderness — but placing blocks permanently requires claiming the land for a town first.

Hostile mob spawning in the wilderness is on. When it's off, existing hostile/flying/slime/shulker/horse-type mobs are periodically cleared from the wilderness (named mobs are not spared); entity types covered: Monster,Flying,Slime,Shulker,SkeletonHorse,ZombieHorse.

Nation Zones extend a town's protection into the surrounding wilderness for that nation's own members, if enabled for the world — members of a conquered town still get access to their nation's zone outside their own town.

PvP

PvP defaults to on for new worlds (force-PvP: off) — towns and individual plots can toggle their own with /town toggle pvp / /plot toggle pvp, with a 30-second cooldown between toggles. Outsiders cannot block a town/plot from toggling PvP on while they're standing inside it. Outlaws only take damage in a town they're outlawed in, regardless of that town's PvP setting.

Protected mobs & jailing

Tamed/valuable mobs inside town boundaries are protected from being killed by players — protected mobs are also protected from other hostile mobs. Jailing is enabled on this server.

Neutrality & nations

Chat channels (TownyChat)

Channels route by type — some are server-wide, some scoped to your town or nation:

ChannelCommandWho hears it
General/gEveryone online
Town/tcYour town's online members
Nation/ncYour nation's online members
Local/l, /lcPlayers within 100 blocks
Trade/trade, /trEveryone online (mutable/ignorable)

Culture channels are separate from TownyChat — see /cc <message> on the Home page.

TownyExtras (this plugin's add-ons)

TownyExtras is the custom plugin layered on top of Towny that adds everything on the Home page — culture/religion, house & lineage, banners, custom roles, events, and the spawn-hub event NPC. A few of its own settings, live: