WesterosLive — Player Guide

A Game of Thrones-inspired Towny RP Server

WesterosLive is Game of Thrones in Minecraft, built around a custom event system. Throw a tournament, stage a trial by combat, or hold a coronation. Every event automatically posts to Discord and the wiki, and any player who joins or respawns while it's live or upcoming lands right there automatically.

WesterosLive is mechanically difficult: gear wears out fast, there's no enchanting, no potions, and crops grow slowly. But it avoids the grind-and-conquer culture of other experiences. There's no way to wage a war for conquest, and no need to spend hours grinding loot.

Everything below is auto-generated from the live server — Last updated: 2026-07-16 17:46 UTC.

Getting Started

Connecting

Economy

The currency here is Silver Stags. Check your balance with /balance, pay another player with /pay <player> <amount>, and see the richest players with /baltop. Player-run shops use QuickShop — place a chest, set a buy/sell price, and other players can trade with it directly (see the Player Shops page). Voting rewards 1 Silver Stag each time — see the vote page for sites and links.

Everyday Commands

Playing With Friends

Invite someone to your town with /town add <player> (mayor/officer), or they can join directly with /town join <townname> if the town allows open joining. Use /tpa//tpahere to meet up quickly.

What's Different Here

Culture & Religion

Every resident picks a culture and (optionally) a religion — pure flavor, but it shapes how your character fits into the world.

Set your religion with /resident religion set <name> (/resident religion alone views your own; a player name views theirs; clear removes it), choosing from: Faith of the Seven, Old Gods of the Forest, The Drowned Gods, R'hllor, the Lord of Light, Many-Faced God, Old Gods of Valyria.

Town leadership sets the town's culture with /town culture set <name> (clear removes it, list shows all options), choosing from: Northern, Vale, Riverland, Ironborn, Westerlands, Reachmen, Stormlands, Dornish, Crownlands, Wildlings.

House & Lineage

Every resident has a house — a name, a motto, and an optional spouse or heir — tracked with /resident house. This feeds the leader/spouse/heir info shown in town status screens and event announcements.

Banners

Every resident can design their own house banner — base color plus layered patterns, just like a real Minecraft banner. Hold a real banner item and run /resident house banner set to save its design; /resident house banner view [player] gives you a copy of your own or another resident's banner as an item; /resident house banner clear wipes it. A town's displayed banner is always its current mayor's house banner — shown on status screens, on the live map, and in Discord event announcements.

Custom Town Roles

Mayors and town officers can hand out custom titles beyond Towny's built-in ranks with /town roles assign <player> <role> (/town roles remove <player> to take one away, /town roles list to see who holds what). Available roles: Castellan, Steward, Maester, Master-at-Arms, Captain of the Guard, Septon/Septa, Chamberlain, Marshal, Kennelmaster, Court Jester/Fool, Watch Commander.

Town Events

Town officers schedule an in-world event with /town event create <type> [delay] <description> — the delay is optional (e.g. 2h30m to start later instead of immediately), and the description is capped at 12 words. Creating an event is free. Every event runs a fixed 30 minutes, and only one event runs on the whole server at a time — check /town event upcoming for what's already booked. Cancel early with /town event cancel, check any town's current event with /town event view [town], and see the full type list with /town event list.

Event types cover tournaments and courtly drama alike: Alchemist Gathering, Archery Contest, Banner Raising Ceremony, Birthday, Carnival, Coronation, Council Meeting, Diplomatic Mission, Dragon Day Festival, Dragon Riding Ceremony, Dragonpit Summit, Feast, Fleet Review, Foreign Delegation, Funeral, Harvest Festival, Maester Conference, Market Day, Marriage, Naval Parade, Parlay, Religious Gathering, Shipbuilding Competition, Tournament, Trial By Combat, Vassal March, Wildfire Experiment. Every event auto-posts to Discord and the wiki with the town's banner and details.

Officers can also set exactly where attendees land with /town event setspawn (run at the desired location) — without one, it falls back to the town's normal spawn.

Every join or respawn checks for events server-wide: a live one takes priority, then the soonest upcoming one, then wherever the last event was held. Brand-new players get scattered to a random spot on their very first join instead, before any of this kicks in.

Quick Command Reference

CommandWhat it does
/resident religion set <name>Set your religion (bare, or a player name, views instead)
/resident houseView/manage marriage & lineage
/resident house bannerDesign your house heraldry
/town culture set <name>Set your town's culture (bare views it, list shows options)
/town roles assign/remove/listManage custom town roles
/town event create/cancel/view/setspawnCreate/manage a town event
/town raven send <town> <type> <message>Send a raven (in-world letter) to another town
/nation religionView your nation's religion breakdown
/cc <message>Chat in your culture's channel
/ec <message>Chat with players at the active event
/playtimeCheck your play time
/saplingsGet one of each sapling type
/bannerOnce-daily banner-making kit (banner, loom, dyes, patterns)
/voteList every vote site as clickable links
/balance, /pay, /baltopCheck/send/rank Silver Stags
/back, /home, /message, /tpa, /warpEveryday movement & utility commands (see above)

For the full rules — conduct, building limits, banned items, and the punishment system — see rules.westeros.live.