WesterosLive — Player Guide
A Game of Thrones-inspired Towny RP Server
WesterosLive is Game of Thrones in Minecraft, built around a custom event system. Throw a tournament, stage a trial by combat, or hold a coronation. Every event automatically posts to Discord and the wiki, and any player who joins or respawns while it's live or upcoming lands right there automatically.
WesterosLive is mechanically difficult: gear wears out fast, there's no enchanting, no potions, and crops grow slowly. But it avoids the grind-and-conquer culture of other experiences. There's no way to wage a war for conquest, and no need to spend hours grinding loot.
Everything below is auto-generated from the live server — Last updated: 2026-07-16 17:46 UTC.
Getting Started
Connecting
- Java Edition: just
westeros.live— no port needed, the address resolves it automatically. - Bedrock Edition (via Geyser):
westeros.liveport19018— Bedrock can't auto-discover a port the way Java can, so it has to be typed in manually. - Older and newer Java client versions than the server's own all work (via ViaVersion/ViaBackwards) — no need to match the server's exact version.
Economy
The currency here is Silver Stags. Check your balance
with /balance, pay another player with /pay <player>
<amount>, and see the richest players with /baltop. Player-run shops use QuickShop — place a chest, set a buy/sell price, and
other players can trade with it directly (see the Player Shops page). Voting rewards 1 Silver Stag each time — see the
vote page for sites and links.
Everyday Commands
/home,/sethome,/delhome— set/teleport to/delete a home (see the Commands page for the current home limit)./tpa <player>,/tpahere <player>,/tpaccept— request to teleport to/from another player./message(/whisper) — private message another player./warp <name>— teleport to a staff-set warp point./back— return to where you were before the server last moved you (e.g. join-time event routing)./end— random-teleport to a safe spot in the End.
Playing With Friends
Invite someone to your town with /town add <player>
(mayor/officer), or they can join directly with /town join
<townname> if the town allows open joining. Use /tpa//tpahere to meet up quickly.
What's Different Here
- No enchanting. Anvils and enchantment tables don't apply enchantments — gear stays plain, no magic swords.
- No potion effects. Drinking or splashing a potion does nothing — no strength, speed, or healing potions.
- No villager trading. Villagers won't open a trade menu.
- No beacons. Beacon blocks can't be placed.
- No cobblestone generators. Lava-water contraptions won't generate cobble or stone (obsidian still forms).
- Tools wear out faster. Durability loss is 5x normal — gear degrades fast.
- Random tick speed is reduced — set to 1 vs. vanilla's 3, so crops, saplings, and similar block ticks happen slower than regular Minecraft.
Culture & Religion
Every resident picks a culture and (optionally) a religion — pure flavor, but it shapes how your character fits into the world.
Set your religion with /resident religion set <name>
(/resident religion alone views your own; a player name views
theirs; clear removes it), choosing from: Faith of the Seven, Old Gods of the Forest, The Drowned Gods, R'hllor, the Lord of Light, Many-Faced God, Old Gods of Valyria.
Town leadership sets the town's culture with
/town culture set <name> (clear removes it,
list shows all options), choosing from: Northern, Vale, Riverland, Ironborn, Westerlands, Reachmen, Stormlands, Dornish, Crownlands, Wildlings.
House & Lineage
Every resident has a house — a name, a motto, and an optional
spouse or heir — tracked with /resident house. This feeds
the leader/spouse/heir info shown in town status screens and event
announcements.
/resident house set name <name>— name your house (up to 12 characters; letters, numbers, and spaces only)./resident house set motto <text>— set (orremove) a house motto (up to 32 characters)./resident house set spouse <player>— propose a marriage;removeto divorce. A resident can have a spouse or an heir, not both at once./resident house set heir <player>— name a successor;removeto clear.
Banners
Every resident can design their own house banner — base color plus
layered patterns, just like a real Minecraft banner. Hold a real
banner item and run /resident house banner set to save
its design; /resident house banner view [player] gives
you a copy of your own or another resident's banner as an item;
/resident house banner clear wipes it. A town's displayed
banner is always its current mayor's house banner — shown on status
screens, on the live map, and in Discord event announcements.
Custom Town Roles
Mayors and town officers can hand out custom titles beyond Towny's
built-in ranks with /town roles assign <player>
<role> (/town roles remove <player> to
take one away, /town roles list to see who holds what).
Available roles: Castellan, Steward, Maester, Master-at-Arms, Captain of the Guard, Septon/Septa, Chamberlain, Marshal, Kennelmaster, Court Jester/Fool, Watch Commander.
Town Events
Town officers schedule an in-world event with
/town event create <type> [delay] <description>
— the delay is optional (e.g. 2h30m to start later instead
of immediately), and the description is capped at 12 words.
Creating an event is free. Every event runs a fixed 30 minutes, and
only one event runs on the whole server at a time — check
/town event upcoming for what's already booked. Cancel early
with /town event cancel, check any town's current event with
/town event view [town], and see the full type list with
/town event list.
Event types cover tournaments and courtly drama alike: Alchemist Gathering, Archery Contest, Banner Raising Ceremony, Birthday, Carnival, Coronation, Council Meeting, Diplomatic Mission, Dragon Day Festival, Dragon Riding Ceremony, Dragonpit Summit, Feast, Fleet Review, Foreign Delegation, Funeral, Harvest Festival, Maester Conference, Market Day, Marriage, Naval Parade, Parlay, Religious Gathering, Shipbuilding Competition, Tournament, Trial By Combat, Vassal March, Wildfire Experiment. Every event auto-posts to Discord and the wiki with the town's banner and details.
Officers can also set exactly where attendees land with
/town event setspawn (run at the desired location) —
without one, it falls back to the town's normal spawn.
Every join or respawn checks for events server-wide: a live one takes priority, then the soonest upcoming one, then wherever the last event was held. Brand-new players get scattered to a random spot on their very first join instead, before any of this kicks in.
Quick Command Reference
| Command | What it does |
|---|---|
/resident religion set <name> | Set your religion (bare, or a player name, views instead) |
/resident house | View/manage marriage & lineage |
/resident house banner | Design your house heraldry |
/town culture set <name> | Set your town's culture (bare views it, list shows options) |
/town roles assign/remove/list | Manage custom town roles |
/town event create/cancel/view/setspawn | Create/manage a town event |
/town raven send <town> <type> <message> | Send a raven (in-world letter) to another town |
/nation religion | View your nation's religion breakdown |
/cc <message> | Chat in your culture's channel |
/ec <message> | Chat with players at the active event |
/playtime | Check your play time |
/saplings | Get one of each sapling type |
/banner | Once-daily banner-making kit (banner, loom, dyes, patterns) |
/vote | List every vote site as clickable links |
/balance, /pay, /baltop | Check/send/rank Silver Stags |
/back, /home, /message, /tpa, /warp | Everyday movement & utility commands (see above) |
Links
- Map: https://map.westeros.live/
- Wiki: https://wiki.westeros.live/
- Rules: https://rules.westeros.live/
- Store: https://westeroslive.craftingstore.net/
- Vote: https://vote.westeros.live/
- Discord: https://discord.westeros.live/
For the full rules — conduct, building limits, banned items, and the punishment system — see rules.westeros.live.